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Poker Head: build design overview (Chinese)

The Chinese overview of the in-run build system for Poker Head's Table. The doc marks the first version implemented; its numbers and odds still await simulation. Detailed effects are in the effects spec, the environment in the chaos rules and offline agent doc, and pricing in the implementation plan.

A run is shaped by a core, a limited number of permanent slots, consumables and financial products, toward a net-assets goal while the minimum bet rises and the dealer's environment grows. Five styles are described: multi-card, surrender, precision, doubling and finance. A 2026-10-14 revision turns cores into actions (surrender or double after hitting, redeal the opening hand) while permanents amplify payoffs, adds Bust Insurance, and grows the catalog to 43 entries; from 2026-10-15 the dealer keeps at most two environment rules, in light, medium and heavy tiers.

The doc covers the Dealer's Invitation (two cores, or extra starting chips and no core for the whole run), the Amendment Letter for changing core, fixed candidates that reloading cannot reroll, permanent-slot replacement and discarding without refund, shop odds that favour the current core's style, a testing switch that shelves every product, and the interface: category colours, a cash line with a goal bar, build icons and one shared choice dialog. Current values are on Poker Head builds.

Describes origin/main @ 108b5e1 (2026-10-17) · game v0.2.0